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ZJGSXYJS.COM THE SOLITAIRE LOUNGE

GOOD TIME FOR A LITTLE SOLITAIRE · MAKE YOURSELF COMFORTABLE

4 Suits

Let the spades, hearts, clubs and diamonds hold your attention. Look for a simple move that makes the following choice easier.

4 SUITS Ready to play
Time 00:00 Moves 0 Runs 0 / 8

Select a face-up card, then a destination column. Dragging also works.

Four suits, one objective

Keep these details in mind. Spades, hearts, clubs and diamonds each contain two copies of every rank. The objective remains eight same-suit sequences from King to Ace. Four suits adds more suit conflicts without changing the basic descending-rank rule. This game uses two complete decks for a total of 104 cards.

Two things to check

The key details are straightforward. You can place an exposed card on a card exactly one rank higher even when their suits differ. Matching colors are not enough to create a movable sequence. Spades and clubs remain different suits even though both are shown in dark ink. A group can move together only when all selected cards share a suit and descend by one rank.

Build matching segments

On this website, the following points apply. A long mixed-suit build may require several intermediate destinations to dismantle. Before moving a segment, check where the cards below it could go next. Small same-suit sequences can provide flexible building blocks. Joining two matching segments often frees a column or exposes another card.

Open the tableau

The key details are straightforward. Moving the final exposed card away turns the next hidden card face up. Opening columns gives you more information for later decisions. The starting layout contains hidden cards beneath the exposed bottom cards. The identities of those hidden cards are not shown by the Hint feature.

Create working space

On this website, the following points apply. Consider which temporary arrangement leaves you with the most useful follow-up move. Spare columns can help separate suits that have become interleaved. Moving a whole column to another empty column changes its position without improving the layout by itself. An empty column accepts any exposed card or legal same-suit group.

Think about Kings

The key details are straightforward. A same-suit group starting with a King follows that same destination rule. A King can move only to an empty column because no rank is higher. Moving a King into the only empty column can limit your ability to reorganize other cards. A completed King-to-Ace run leaves the tableau automatically once all thirteen cards are face up and aligned.

Deal carefully

A stock deal places one card onto each of the ten columns. You must fill every empty column before the stock can be used. Use the visible layout to plan before dealing, while recognizing that hidden stock cards are unknown. A new row can interrupt promising groups as well as create new connections.

Diamond solitaire

Track the finish

The win message appears only after the game has collected all eight valid runs. A descending mixed-suit run remains on the table until its suits can be separated. The counter advances whenever a full same-suit run is collected. Eight collected runs account for all 104 cards in the game.

Sudoku solitaire

Use the learning controls

Replay begins the same shuffle again so you can compare a different opening plan. A random deal is not advertised as guaranteed winnable. Undo restores the previous card arrangement, including automatic flips and completed runs. Hints list legal moves and do not solve the whole deal.

Keep your session

The key details are straightforward. This browser can save four-suit progress separately from the other difficulty modes. The timer counts active visible play rather than time spent away from the page. Local statistics show started games, wins and the best move count recorded on this device. Use Privacy & Cookie Settings to manage saving or remove those local records.